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Plot Types

To set a plot to a specific type, use the command /plot set <type name>. The available plot types are listed below.

      • Arena: PVP is always enabled, including friendly-fire. Town health regeneration is also disabled in these plots.

      • Bank: A plot designated for the /t deposit and /t withdraw commands. (Not required on TownySaga, as these commands can be used anywhere).

      • Embassy: Allows members of other towns to claim a plot within your town.

      • Farm: Allows players to kill animals, and to break and place crops, leaves, and bee hives.

      • Inn: Allows anyone to use a bed to set their /res spawn point. Players from nations your nation has declared as an enemy will be denied access.

      • Jail: Mayors and police can use /town toggle jail <player> to send jailed residents to this plot.

      • Outpost: A town claim that is separate from your main town area.

      • Shop: Allows players to build and use Chest Shops.

      • Wilds: A semi-protected area where natural blocks like trees, flowers, and mushrooms can be broken, but all other blocks are protected.

Identifying a Plot

First, it's important to know what a plot is. In TownySaga, 1 plot = 1 chunk.

You can view chunk borders by pressing:

      • F3+G on Windows

      • CMD+F3+G on Mac

Then, use the command /towny map big. This will show you a list of nearby plots and a key to identify them. For example:

      • A green $ indicates a plot for sale in your own town.

      • A white $ indicates a plot for sale in another town.

To purchase a plot, stand on a plot that is for sale and type /plot claim.

 

 


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